Richard Hart
"I highlight a form that wishes to emerge, allowing the natural form to clarify
itself and come into being.
Software designer and building engineer, Dick Hart was born in Austin, Texas. As a
child he developed a style of ink wash which was reflective of the environment, harsh and
simple, barren but with beauty.
Rather than working with representation he works with the process of bringing
aboutcreating something from bare raw materials. The creation process is an
interplay between the inherent dynamics of the materials and the attention and presence of
the artist. Rather than pursuing an artistic career, he followed this path with
mathematics and computer processing. Once linked with the Grass Valley Graphics Group
eight years ago, he had the opportunity to reactivate the use of this style with other
media; charcoals and electronic arts as well as inkwash.
The technique I use begins with a gesture natural to the inks without trying to
impose form. There are several stages to the process. The paper is prepared with special
substances, then various inks are applied without regard to the form but with regard to
applying the ink to the paper with a gesture. The paper is moved so that the inks combine
in a natural fashion. When the ink dries I highlight a form that wishes to emerge,
allowing the natural form to clarify itself and come into being.
In his most recent works, Hart has taken elements of his earlier abstract pieces
further toward the figurativelandscapes, trees shaped by the wind and
annotated with kryptic imaginary signs reminiscent of Chinese impressionistic
watercolors. An old maple tree, bowed by centuries of wind and rain, in the simplicity and
elegance of its shape, tells the story of life on this planet more eloquently than a
thousand words.
Richard Hart recalls beginning his experiments with ink wash painting as a child in
grade school. I didnt know they were called ink washes then, he
observes, in his Austin, Texas, drawl. He used black, red, and blue inks, with both pen
and brush. He remembers most vividly painting a series of dawn and dusk landscapes, using
just the three inks, which made all the colors he needed for those landscapes. Those
childhood paintings began a lifelong course of experiment that has expanded its scope a
great deal.
Harts current ink washes are still reflective of landscapes, but they may as
easily be an inner or imagined landscape as the harshly beautiful hills of West Texas. He
also worked the native clay there, as a teenager, and learned to make adobe bricks and
build with them, when he worked on a ranch. At the University of Texas, this nascent
artist and engineer studied a wide range of subjects, from philosophy and humanities to
math and science. As a graduate student, he gravitated to psychology, then artificial
intelligence research and information processing. His special interest was analyzing the
brains thought processes: how do we interpret what we see, hear and touch? Hart
comments, The algorithms we developed as theory in computer modeling (in the
60s and early 70s) are now being widely used for practical purposes.
Hart sees his art as a more direct way of communicating an image or a mood than the
computer programming that he does. In describing scientific work, Hart refers to analyzing
or interpreting data from a phenomenon already observed that youre trying to see
more fully. His art, in contrast, creates something that didnt exist. It brings an
image into being in order to express directly to the viewer an
understandinghopefully a high aesthetic vision, or a novel viewpoint that transcends
the artists solitude.
Drawn to the Sierra foothills partly by his programming career and partly by a growing
association with artists of the Grass Valley Graphics Group, Hart acknowledges the
importance to him of being around a group of like-minded artists. Just as the
Impressionist and Expressionist painters all painted differently but inspired and
influenced one another, the Grass Valley Graphics Group artists share a commitment to
experiment in their art and to render in many media a deep inner vision of the world. Hart
describes their association with a typically scientific analogy: Like our two eyes, which
see two images that are different but alike enough to merge and provide depth
perception, a school of artists create in individual styles but yet form a
multi-faceted view that gives greater reach to all of their individual works.
Hart often creates his own works in series, exploring the possibilities of his media
and spinning out the expression of a subtle, even fleeting insight. He sees his creation
process as an interplay between the dynamics of the materialswhich have come to
include charcoals, pastels, and the electronic arts of the virtual reality
spectrumand the concentration and presence of the artist.
The technique I use begins with a gesture natural to the inks without trying to
impose form. The paper is prepared with special substances, then I apply various inks
without regard to the form. I move the paper so that the inks combine in a natural
fashion. When the ink dries, I highlight a form that wishes to emerge, allowing the
natural form to clarify itself and come into being.
For the future, Hart sees multimedia art as his medium of choice. In his videogame
programming, he sees the possibility of creating a high art form, not simply a recreation
or pastime for the mind alone. If sound and sight and tactile experience and smells are
combined, Hart envisions an art space or art field that the
observer enters. Participation can be by full immersion in the field, whether virtual
reality or constructed environmentand who can predict the potential of this
multimedia art form? In the hands of Richard Hart, we can be sure that the art will be a
doorway to a new perception, an expression of the broader, perhaps
transpersonal, perspective that he has always sought to capture in his art.